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UDK August Problems and questions

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OccultMonk interpolator
Material Functions: Can they only be used within the same package the material that uses them resides in? If I use a material function in a material from an other package and try to save I get an error.

Material Editor: The speed of the material editor is horribly slow for medium to large shader tree. Adding a node can take from 5 to 15/20 second each time. Even adding unconnected nodes like a simple multiplier takes 10 seconds. Connecting the nodes takes an other 10 and so on. What should take 10 minutes now takes up to an hour. The material editor seems to get slower and slower. (My desktop computer and graphics card are fast enough, and all realtime options are disabled.) --> A restart of UDK solved the problem, but large shader trees remain slow.

Height fog: Can you place only one instance of a height or exponential height fog in a scene? When I try to use multiple (for example one for water and one for the entire scene, only one renders)
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