Home Artists Looking For Work

Concept Artist/Illustrator/3D Modeler/Texture Artist Available For Work

Hello!

I am an accomplished artist, specializing in conceptual development and asset creation for games, with eight years of professional experience working in a variety of artistic fields. Looking to obtain a position as a part of a creative team of professionals that will allow me to apply my unique skill set toward a common goal, as well as help me to learn and grow as an artist in the game industry. I am also interested in remote freelance projects and work-for-hire possibilities.

Specialties include: Concept art (Characters, Environments, Vehicles, and Props), Illustration, Storyboarding, Matte Painting, 2D asset creation, 3D asset creation (particularly Texture creation), Game Design, and Animation.

Here is my online portfolio: The Art of Matt Zeilinger
If interested, please email me and I can send you a resume, as well as demo reel links for more of my work. Thanks!

Matt Zeilinger

Replies

  • riuthamus
    Offline / Send Message
    riuthamus polycounter lvl 11
    A team of me and a few people have started work on our game. ( I know you have probably heard this 1000 times ) I, myself, am an artist. Problem is that I have too much on my plate at this point to design the game and do all of the art as well. I am looking for a few talented people and your art style fits exactly what we are looking for.

    The core of the game is already in place. I can give you more details if your interested just hit me up. riuthamus@gmail.com

    As of now the point of the game is to be free, although ( if the game becomes popular enough ) we would setup a small fee to continue playing. ( probably 5 - 10$ max ). At that time we would pay out percentages based off of pre-agreed prices. The point of our project is not to make millions, it is to get a game out there so that we can strive and grow in the industry. If this is something you think you would be interested then please let me know.
Sign In or Register to comment.