I'm a bit torn. After checking out Racer445 Tutorial at the Next-Gen Hard Surface forums I don't know whether to use Alec Moody's hard surfacing texturing technique or Racer's. Racer seems to use a photo base most of the time but Alec doesn't. Both techniques are good. Maybe I should mix it up but it's gonna be hard to do. Although Alec's technique seems to be a bit faster. He didn't use a photo base texture in the tank tutorial he did. He just placed damage and dirt from photos in sensible areas. His low noise and high noise explanations sounds similar to Racer's. He also talked about high, medium, and small scale details. That sounds similar to racer's high frequency and low frequency shapes explanation. Gahhh! All good information but I don't know what to do.
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Yep I seen that tutorial. Very useful. The one I was talking about was this one he did.
http://www.nextgenhardsurface.com/index.php?pageid=racer445
Probably right. Maybe i'm making too difficult for myself. I'll feel around to see what works
I personnally use both approaches in personal work, and often times start with one process and mix up with the other and viceversa. At work I can only use a photo-sourced workflow with some handpaint but not in excess. Mainly because its film and needs to be "photoreal".
hope this helps
Yeah it did. Thanks.