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LEAD DESIGNER (f/m)

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YAGER polycounter lvl 7
[FONT=&quot]YAGER is an independent developer of computer and video games based in Berlin, Germany. We are specialized in the creation of AAA, multi-platform action experiences, for a global audience. Attention to detail is a hallmark of our development; from refining game play to the point of excellence, to instilling both the stories and the environments with enough depth and detail to set our products apart.[/FONT]

[FONT=&quot]We are an English speaking studio with more than 100 people from 15 different countries. This rich mix of individual skills, backgrounds, and perspectives creates an open-minded and collaborative atmosphere vital to the success of our productions.[/FONT]

[FONT=&quot]LEAD DESIGNER (f/m)[/FONT]
[FONT=&quot]As THE chief architect of a game’s mechanics, we are offering you an opportunity to join a fresh project about to enter the pre-production phase. This is an opportunity to put your mark on an action-packed AAA cross platform title. Our designers have talent, but they need the inspiration, knowledge and experience that only you can provide to design a coherent world with innovative mechanics that will ultimately result in a game that stands out in a bloated marketplace.[/FONT]

[FONT=&quot]Responsibilities[/FONT]
  • [FONT=&quot]Overseeing the entirety of the game design, including mechanics, levels and UI[/FONT]
  • [FONT=&quot]Function as the design department lead, responsible for managing our designers and representing the department in leads meetings[/FONT]
  • [FONT=&quot]Work with the creative director and other department leads to define the project's creative vision[/FONT]
  • [FONT=&quot]Lead or participate in cross-disciplinary implementation teams[/FONT]
  • [FONT=&quot]Ensure the design documentation, including detailed specs, is compelling, clear, and well communicated to all disciplines[/FONT]
  • [FONT=&quot]Able to balance innovation and cutting-edge design with feasibility limited by technical constraints and business parameters[/FONT]
  • [FONT=&quot]Providing feedback and guidance to team members to foster their development as game designers[/FONT]
  • [FONT=&quot]Collection and processing of player data and feedback to inform project-wide decisions[/FONT]
[FONT=&quot]Qualifications[/FONT]
  • [FONT=&quot]As versatile looking at the big picture as you are looking at microscopic details[/FONT]
  • [FONT=&quot]7+ years game industry experience, 2+ years of management experience[/FONT]
  • [FONT=&quot]At least 1 shipped AAA console game title as Lead Designer[/FONT]
  • [FONT=&quot]Strong verbal and written communication skills in English[/FONT]
  • [FONT=&quot]Familiarity with modern 3D game engines and related editing tools[/FONT]
  • [FONT=&quot]Able to work harmoniously with a diverse team and handle the tensions inherent in creative undertakings[/FONT]
  • [FONT=&quot] An in depth understanding of major elements of game design: system design, level design, character mechanics, AI, story, interface, balance and difficulty[/FONT]
  • [FONT=&quot]Strong problem solving and trouble-shooting skills[/FONT]
  • [FONT=&quot]Excellent creativity and demonstrated ability to generate innovative concepts, mechanics and ideas[/FONT]
[FONT=&quot]Desirable skills:[/FONT]
  • [FONT=&quot]Experience in developing for XBox 360 or Playstation 3 is beneficial[/FONT]
  • [FONT=&quot]Experience with high-level programming languages a plus[/FONT]
  • [FONT=&quot]Creative writing or fine arts background a plus[/FONT]

[FONT=&quot]Interested?[/FONT]
[FONT=&quot]Please send your application (covering letter, C.V., references, work samples – max. 10MB) along with salary and availability details to the attention of our HR Department to jobs@yager.de. Please be sure to reference "Lead Designer (f/m)" in the subject line of your email.

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