On Wednesday saw this article about Borderlands 2 concept art and ultimately fell in love with one of the featured rifle designs
Even with low res silhouette concept I decided to give it go, here's what I got so far.
Concept art and snap from leaked footage
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loving it so far
A lot of edges are quite soft, I might be sharpening some visible mainly in 1p view.
Constructive criticism is welcome.
Matches the concept pretty well, though I have to admit that is some boxy gun concept they painted there.
Lachtan - If I had to give 1 crit, it looks like the arrow at the end is longer and has less pronounced triangle at the end than you have on yours.
PS: I'm looking forward to borderlands 2
Low poly is about 3500 tris, normal and AO map is applied.
Sorry, no wires this time
I might tweak texture a little, but nothing major, I like how it is.
Gimme some feedback if you think there's something to fix dudes!
I don't know if its what you're going for, but the white areas of the gun look a bit plasticy, maybe if you add a hint of colour (gold, brass, copper, etc) it could give it a more metallic feel.
Btw, I don't mean to sound too immature by saying this, but the end of the gun looks a bit... phallic
They did say that the Tediore guns are the disposable cameras of the gun world, so cheap plastic parts would be appropriate.
I'm kind of sad the "quality inspected" sticker isn't included, sure it's on a spot you'd never see in FPV but it's something that makes me chuckle.
I wasn't sure about the material definition. As you probably noticed earlier I baked high detailed normal maps, but then I realized normal map won't make much difference because I wasn't going for realistic looking rifle anyway; most of details are painted in diffuse texture.
So I did some cool things and tried to keep the borderlands style, think I nailed it.
"Quality inspected" sticker is a thing I should definitely add, I was thinking about adding some stickers anyway!
SCB, now when I think about it, it kinda looks like a penis, haha