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Technical Talk
Additive blending on max's viewport - How to?
Bruno Afonseca
polycounter lvl 17
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Bruno Afonseca
polycounter lvl 17
Aug 2011
I need to make some glow sprites on a max scene, and I need them to be additive. But that only blends correctly when rendering the scene. It needs to be realtime and in the viewport
Is there a workaround?
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Bruno Afonseca
polycounter lvl 17
Aug 2011
lil bump, need that for tomorrow and haven't figured out yet! any ideas?
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