Hey everyone,
High Moon Studios is ramping up and looking to hire some full-time staff for the following positions:
(1) Technical Artist
(1) Environment/Prop Artist (Contract)
(1) Level Artist
(1) Character Artist
We're also looking to fill a few full-time, non-artist positions as well, so if you happen to know someone that is looking, give 'em a heads up!:
(1) Principal Engine Programmer
(4) Senior Engine Programmers
(1) Animation/AI Programmer
If you have any questions, think you might fit the bill, or know of someone looking for work who doesn't frequent these forums very often, send me a message and I will give your discipline's respective lead and HR Dept. a heads up about your interest and incoming application.
...Also, for those who don't know, High Moon is located in sunny San Diego about 10 minutes from the beautiful sandy beaches of Southern California...just one of the many perks we High Moon staff get to enjoy while working here!
Cheers!
JHarrison
Replies
http://lancebaker.me
Thanks !
www.dannypierce3d.com
Here is my portfolio, I would appreciate if you take a look.
I had some trouble with the activision site
http://andrewastapov.com/
-J
My portfolio http://richardzryd.com/game_work.html
Many of these jobs are still available! I am jumping into the thread to also let you know that (hopefully today) we will also be adding a prop / asset artist position as well. Once the Activision website is updated I will let you know, and you can post your applications there.
These are ALL onsite positions.
I know this thread hasn't been updated in awhile, but if you are still interested and available, head on over and fill out the applications, or re-apply here:
http://activision.taleo.net/careersection/00003/jobsearch.ftl?lang=en&portal=8160110982
(Please, no PMs asking for feedback. If you have a question regarding the position or HighMoon in general, please post here. Thank you )
Skype: nestor_c818
feel free to contact me at anguswu3d@gmail.com
http://jeffberry.carbonmade.com/
Some buddies of mine who said they'd put in a word for me within the company:
Eric Beckmann (Environment Artist)
Colin Callahan (new hire: Technical Artist)
Hope I didn't miss the boat on this, would love a chance to work at High Moon, you guys do some amazing art on some great titles and you're local in San Diego. If there are still open positions by all means, hit me up!
http://KerbyWithAnE.com
Portfolio: http://www.tonysladky.com/
Feel free to contact me at tonysladky@gmail.com
http://www.fabienjaumotte.be
i am a freelance cg artist with experience in video games. i mainly work as a modeler and texture artist.
my main expertise is creating hi-res models using zbrush, maya, and mudbox. i work very well with any pipeline.
i am inquiring for a possible position with your studio. please take the time to look at my blog and see some of my commercial cg work.
i look forward to hearing from you guys. take care
my cg work:
jeangorospe.blogspot.com
Thanks!
My blog is at rooster128.blogspot.com
Thanks a bunch!
my name is mike frank and a couple days ago i had sent in an application via gamasutra, i currently just got done doing some hard surface/asset peices that are not on my website, so id love if you guys cld take another look! il be sending in another application as well, thanks!