hi
Two weeks ago me and 4 of my fellow coworkers (Team Octopus) we did the the Bivouac Urbain, a game Jam in the city of Quebec.
We had 48 hours to make a game, and this is what we came with :
http://valkyrie2d.com/9lives/
You will need unity to play it.
controls :
-start : P
-Directions : Arrows or WASD
-Jump : Space
-Kick : 1
-Suicide : 2
-Explosion : 3
Hope you like it
Replies
Too bad I'm too stupid to play it.
Congrats
did you go into the challenge with any kind of game design plan or rough sketches, or was it 100% within those 48hours?
@MikeF : we went in the challenge with the tools to make quickly a sidescroller. and we pretty much knew that we wanted to work in silhouette, we obviously get inspired by Limbo, World of go, Outland.
But all the visual, character and environment, animation, sound, rig, and the load of programming were done within the 48 hours of the challenge.
would be fun if you guys explored it after this, and push the "9 lives" element a bit more with puzzles and level design (gameover/fail after 9 spent lives).
love the art and animations, really slick!
I love it.It took me a bit to understand that dying is actually part of the game play but once I got the hang of it...YES!
i'd buy this
Charming, too. Which there isn't enough of in games today.
all the animations outside the navigation were as previously stated awesome.
the navigation anims however were lacking, mainly in inplementation though I'd imagine.
never the less, very nicely executed and good luck to you guys if you go on with this!!