First of all I'm not really a character artist and this is my 2nd 3d character.
I did this character for a short animation school project. We are planning to use CE3 sdk for rendering but I'm having problem importing skeletal animations
I need crits/comments especially for the textures because I believe that it is my weakness and I need to improve.
I've exaggerated the hairy parts of the legs and turned it into spikes
Programs used:
3ds max 2012
Photoshop CS4
Zbrush 4
Mudbox
I used mudbox to paint textures directly to the mesh because I find it easier compared to painting textures inside photoshop.
I learned many things from this project especially painting textures by hand without using photosource images.
Replies
Try the crymod forums for your animation problems.
Waiting to see it in CryEngine...
http://www.blankparkzoo.com/documents/filelibrary/jpeg/animal_photos/Hissing_Cockroach_hand.jpg