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M18 Smoke Grenade

Hey guys, this is my first post on the polycount forums. You guys seem very professional, and I'd like to share my work and get your feedback and ideas.

Here is my latest project, a M18 smoke grenade. I created both the high and low poly models, as well as UV and texture for both. The low poly normal maps are baked from the high poly.
This model is on sale on my turbosquid account too, as well as some more of my work.

Any feedback greatly appreciated!

Screenshots below were taken in mental ray and Cryengine 2.
sx12xf.jpg

You can see the rest screenshots here in bigger resolution.
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