Ok, before i go to bed i want to post this.
Does anyone know what that white shit is at the beginning? happens to all my videos. I rendered it in After Effects.
this will be for my demo reel, for whenever i gain faith in myself and start applying for jobs.
please give me your thoughts. give them to me.
[ame]
http://www.youtube.com/watch?v=dvfmAoGvTQc[/ame]
Should watch in HD.
Replies
Do you have any still images of the model at all? just screen caps with basic lighting? from the video it kinda looks like you don't have any texture detail aside from the flat colours and are trying to let the normal map do all the work. Unfortunatley a Normal map, no matter how good, can't do all the work. If you post some more pics we can probably give you some better crits.
youtube works best with h264 encoding delivered in the .mp4 container.
ScudzAlmighty - You're right, im using the normal plus the occlusion map for the "texture" to do a lot of the work. *I really am not sure how to texture this!*
also i threw in a maya cloth texture in the specular attribute, which you can see in the bust.
Oniram - you're right. i added a few cameras with better shots. i will wait to re-render after i get more needed crit.
Permafrost - Done, and easily, since i rendered out .tga's with transparency channels from maya, and added a lighter background in after effects.
Racer445 - AE output module settings are:
Format: H.264
and then in format options:
Frame rate 30
Pixel aspect ratio 16:9
profile: Main *(dont understand this myself. must read manual.)
Level: 5
Basically most of those bitrate settings and the Level 5 i do not understand the meaning or function of, except if they are lower then the error window pops up upon rendering.
Bitrate encoding VBR, 1Pass *(dont understand either, but error window if to low.)
Target [Mbps]: 8.1...
Maximum Bitrate: 11.31
Here is the lighting. i was using maya default lighting. I now have a 3-point setup.
i'm sure there are oodles of other crits