Hey everyone, I never really see many projects till the end, but I got Steam the other day, and TF2 , an I was really inspired while playing looking at the weapons, and I decided to model the Scouts Scattergun.
Here are some screen grabs of the (really) High poly finished gun.
What I did was made the low poly model, then put turbosmooth onto it. So my goal now is to, kill the turbosmooths, then I am left with the low poly, then I am going t bake the high to low poly maps for bump, bake out an AO map, then texture this, and finish it .:)
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Still needs a lot of love imo. Screws, sights, functionality aspects to make it look like it works, etc