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Sci-Fantasy Environments (UDK)

polycounter lvl 7
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danjohncox polycounter lvl 7
Hey folks, I wanted to post up some new work of mine. I worked on these while at Bedlam Games. In the fantasy stuff I worked on the crypt art assets as well as population for all these images. And I did the trees with speedtree (pretty darn neat program). The statues were not done by me.

mausoleum2.jpg
mausoleum.jpg
mausoleum3.jpg
mausoleum5.jpg
mausoleum4.jpg
crypt1.jpg
crypt2.jpg
crypt3.jpg
Mausoleum_Textures.jpg
Crypt%20Highpoly%20work.jpg

This stuff was for GammaWorld, a downloadable game based of the pen and paper game. I was the environment art lead. I built populated the majority of the work shown here.

courtyard%20sign.jpg
courtyard2.jpg
decay%20room.jpg
Tunnel.jpg
ChemicalTankerComp.jpg
Storage%20Container%20Comp.jpg

Let me know what you guys think. I'd love some constructive feedback.

Replies

  • Lucas Annunziata
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    Lucas Annunziata polycounter lvl 14
    Looking really good man. Can we get some wireframes as well? The texturing and modelling seems to be pretty sound, but I really think the lighting could be pushed a bit further. Everything seems to be lit in a pretty flat manner. Get some deeper shadows and hotter light sources.
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