Your low poly is too low! I'd go back and fix that. Need more sides on those cylinders, and I'd model those indents, since it's meant to be a FPS gun.
Texture looks too noisy and doesn't help define materials. Start from the basics and then build up!
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Advice? How do I make the seam line on the barrel go away?
Texture looks too noisy and doesn't help define materials. Start from the basics and then build up!
I second that.