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Crytek Frankfurt - Senior Environment Artist

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Crytek is constantly on the lookout for the very best talent in the industry. Do you have what it takes?

Responsibilities:

  • Work with Art Director and other artists to ensure consistency between vision and implementation of environment assets.
  • Work within inter-disciplinary teams of Artists, Level Artists and Designers
  • Supervise and mentor Junior Artists on the team.
  • Provide and accept direction.
  • Ensure that all aspects of art production are completed on a timely basis to a high standard.
  • Understand and follow style guides to guarantee the consistency of the game.
  • Explore new technologies on the given platforms to achieve best possible results.
  • Work together with our Research and Development department to improve workflow.
  • Coordinate with other studio groups including animation and production to achieve project objectives.
  • Complete all tasks in a timely manner and to a consistent high quality standard.
  • Demonstrate a desire to learn and grow professionally.
Requirements:

  • Minimum of 1 shipped AAA title on next gen consoles (PS3; Xbox 360).
  • Good communication skills and a great team-player attitude.
  • Strong knowledge of 3dsmax and Photoshop.
  • Strong passion for making the highest quality state of the art games.
  • Ability to communicate in English.
  • Established interpersonal and organizational skills.
  • Expert understanding of current game environment development processes, limitations and dependencies.
  • Ability to deliver and receive constructive feedback.
  • A portfolio or reel that demonstrates the following:
    • Strong artistic background
    • Heavy focus on photorealistic art, environments level design and lighting
    • Clear understanding of the normal map creation process
    • Strong ability to create photorealistic high poly models
    • Clear understanding of efficient UV layout for low poly objects
    • Keen eye for detail and realism
    • Strong texturing skills
  • Willing to relocate to Frankfurt, Germany.
Preferences:

  • Ability to contribute innovative and original ideas towards all aspects of game production and development.
  • A very strong understanding of technical limitations of game engines and console platforms.
  • Working knowledge of CryEngine and the according toolset.
  • Strong communicator, able to easily present ideas and information to the team.
  • Experience in agile development environments.

Please apply online at:
http://crytek.com/career/offers/overview/frankfurt/art-animation/senior-3d-artist
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