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3dsm - want to morph an already skinned character

polycounter lvl 7
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noktek polycounter lvl 7
Hello everybody
I've been working on a small "personal" project for the last year and now i have this main character, almost fully animated, that we need to "fix".

Fix means making her shorter, bit chubbier, flatter. Basically i wont change the topology or the textures or anything else, what i need is to put a morph modifier on top of my skin modifier without everything exploding and keeping the animation. at the moment i only have an edit poly and on top of it the skin modifier. (its all animated with CAT).

How would i go about this?

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