Hi all,
I recently have been learning MotionBuilder for work. We need to create some animations using a mocap database for some generic Unity characters.
I've learned how to get everything set up and that's great, but for every animation I have issues with the same areas. The arms and one foot have different rotations on the mocap than they do on the characters we're using and this is causing them to be bent backwards and in a number of other crazy ways once they get retargeted. I could fix this manually for each animation, but that's not a good solution. How can I fix the issue and streamline the process?
Also, I can not for the life of me get the keyframes for the mocap takes to show up in the timeline. Am I missing something?
Thanks!