So Zynga is suing a Brazilian competitor, Vostu, for ripping off FarmVille and several other games.
Vostu's response?
How could we ripoff someone who only make ripoffs?
It's depressing and horrible, but absolutely hilarious at the same time. Look through the side-by-side comparisons (link at bottom of article). Amazing.
Replies
http://www.sfweekly.com/2010-09-08/news/farmvillains/
Apparently, this is the train of thought their CEO lived by:
The first sign
Terrible game developers will destroy each other over their lack of innovation!
Then I make Tetris 1.5
Also.. after reading an article on Zynga's founder, I find it hard to hate on the guy considering his good business sense (even if it does result in crap like Farmville).
I hate Zynga games, but i know enough people who love to waste their time on them.
I imagine it's just a great way to stop thinking about anything and have a poor excuse that it's still a social activity at the same time.
+1
http://www.joystiq.com/2011/07/18/lawsuit-filed-against-zynga-over-farmville-source-code/
http://www.joystiq.com/2010/08/26/digital-chocolate-suing-zynga-over-mafia-wars-trademark/
http://blog.games.com/2011/05/19/zynga-gets-served-farmville-maker-sued-over-oregon-trail-use/
Makes me wonder what their ratio of actual developers to cut throat lawyers is.
I don't want to rag on them too much...A former coworker of mine just accepted a job there and I'm happy for him and all...
Either way, Zynga probably doesn't care. Its very much a business and they are after the cash...and they are definitely getting it.
At least they are getting a taste of their own medicine. They probably aren't happy that somebody did the same thing to them and is making money off of it.
Mark hit the nail on the head.
Ideas can not be protected unless patented. In general, game mechanics are unprotected and anyone can copy them as much as they please.
Tangible assets are automatically copyrighted. Graphics, writing, code (etc.) are always under legal protection. Copyright is never 'lost' by failing to sue people quickly enough.
Trademarks are another issue. Trademarks need to be actively used and actively protected or someone can come in and dispute your claim to it. For example, Zynga suing people for naming games "SomethingVille" is reasonable.
But what are they suing for in this case? Branding, characters and icons are the only substantial things there and even then it's a pretty flimsy case. Lots of branding is similar and lots of icons are generic. Characters would be hard to make a case for unless they copied them wholesale; names, clothing, personality, etc. The fact that what little they could claim as infringement consists of things they copied from other people means they should definitely lose the case.
But when you've got enough money you can win any case you want.
It would essentially being the same as copying angry birds 1:1 and then saying rovio was at fault for copying crush the castle.
(but then again, this is all depending on how much zynga actually copied themselves)
Are you taking this out of content intentionally? If you look at the other comparisons, is pretty clear that there are more companies creating this terribly look alike social games.
Is it bad? I say no, immoral? maybe, it's a little bit lame for sure, but you can do whatever to get the buck as long as it's legal, right?
It's the different between doing it like gameloft, or doing it like a chinese company.
One will play by the rules, the other will just copy paste.
It's not that they're creating the same kind of games, since you can't copyright ideas, it's when they're taking layouts and designs.
(done)
Why reinventing the wheel when you can make GAZILLIONS of dollars copy an already existing (and profitable) idea? Just wondering if anyone could answer this for me... I mean, disregarding morals, because the free market have already ensued that morals don't belong in the game of corporations.
the true MAN
others just follow ...
there are many other company (other than maxis) made sims game back then, but it executed in so creative way, that its really look so unique and high quality, like sim tycoon franchise, harvest moon series. all been made with lots of skills and dedication.
that instant two weeks notice for me.
So much for copy rights.
I can already see this happening:
GamesWorldShop sues Cheers of Wars, for the 40th time!