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Mesh extraction for clothing?

polycounter lvl 11
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MainManiac polycounter lvl 11
Mesh extraction seems simple for stuff like tight tshirts or clothes, but its not every popular, is there any reason for this?

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  • Ace-Angel
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    Ace-Angel polycounter lvl 12
    You said it yourself:
    Mesh extraction seems simple for stuff like tight tshirts or clothes

    For other type of clothing, you will need make a different mesh that has drastically different topology. Skirts, jackets, high heels, boots.

    Unless you're asking for something else?
  • MainManiac
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    MainManiac polycounter lvl 11
    Ah, I just never hear anyone mention it, I figured there was a benefit to a basemesh for that sort of thing but I guess not, especially when you're just going to retopo
  • Damien_B
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    Damien_B polycounter lvl 9
    I use it all the time. Its great for quick clothes. and its great for a tshirt or pants to have the same basic topology as your base mesh.

    edit
    I do most of my extractions for an animatable mesh in a traditional 3d modeler like silo..but you could use zbrush for sure.
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