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UDK JUne problems with custom postprocess chains

polycounter lvl 11
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hydzior polycounter lvl 11
Anyone got problem with world psotprocess chain in june build ? I've a custom postprocess chain with materials like chromatic aberation ,anamorphic lensflares etc . and the're not working ingame ,only in editor in this build ... The same goes to Epic's postprocess chains with custom materials .

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