Hey guys,
I'm curious if there is anyway to look through a camera actor within UDK... the editor.. not the game environment.
My problem being, I need a FOV greater than 90* to view my scene properly.
Thanks
edit.. i should add that I'm using the latest release of UDK
edit
#2.. nevermind.. i figured out what I needed. :P
Replies
Jesse - Mybad. :P
I was able to solve my issue by changing the Field of View by entering my level through the "Play Here" option in the right click menu. And then adjusting the FOV through the console.
~ to open console. and then type "FOV" followed by the desired setting. Default is 90 I believe. I needed 110 or so.
As for the FOV, unless there's an easier way to do it in editor, what I do is set up a quick Matinee sequence and click the little yellow camera icon to make my viewport into the matinee preview. Then you can just edit the FOV properties directly on the camera actor and avoid having to go through PIE.