So, I've got a rig animated in one scene file, and I would like to have that same animation applied to a rig that is proportioned a bit differently (a male and female rig). So my question is whether there is a relatively easy way to transfer the keyframes from the male rig to the female rig? Worst comes to worst I could just hand key the animation again, but I would really like to avoid spending the time doing that.
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However, now I need to get the the skeleton and all its components combined into one file.
1) Importing the male animation maya binary file into the scene.
2) Selecting the the controller for the male rig, then selecting the corresponding controller for the female rig.
3)Edit-->Transfer Attributes Values
4)Clean up any proportional issues
5)Facepalm.
What you did works but there are times when the proportional issues will become too much to clean up.