watched bits of the thegnomonworkshop's zombie face tut and decided i wanted to make my own, so here is my attempt...
(like in the tutorial i used the zbrush demo_head and replaced the mouth with a different set that is separated into easy to use subtools via thegnomonworkshop)
early WIP shots, wanted to make sure everything was looking proportional for a zombie, any and all C&C welcomed : )
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i made the ears a bit bigger and moved them up, shortened the neck - but i didnt get the feel that it was overly thick... but if it turned out it is, easy fix
spent more time trying to figure out what i wanted to do then i did doing anything today
but i think im going to have the skull show through completely at points and was wondering on how some people here would go about doing it: just sculpt it on the same mesh, or somehow duplicate the head, shrink it and turn it into a skull and have it "poke" through here and there
Cheers
in the end it kind of turned into a speed sculpt (short bursts of work spread over a couple days)
ill admit the texture on it needs work but its not a portfolio piece or anything by far, maybe ill pick it up again in the future but for now it was just something to get me back using zbrush : )
thanks for the feed back guys !
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