Hey guys. Just got my site up and running and was hoping for a little critique. Still need to put up my CV and fix some things but the end result should be pretty similar. I would like to begin applying to studios in a bit. Thoughts?
http://ulloart.com/
Replies
It took quite a while to see u put a way to contact u on one of the images. I completely missed it.
O, and pose your characters. Give them a cool look. T-pose makes the final result look a little lazy and unfinished. Also, the demon would look really badass hunched over.
Make ur name, resume link, and contact info at the top and make it extremely noticeable.
Cant wait to see ur folio complete. Just added it to my favs.
although you know a portfolio should speak for itself, it never hurts to give some aditional information about you.
also a good pose and good lighting realy can take a model to the next level.
if you got no time for rigging and skinning, just pose them in zbrush or mudbox via transpose.
Agree about the poses, although I have been told by some people in the past that if the pose isnt helping the piece it detracts from it.
So I guess... Do it well?
lol good luck man.
For the second and third guys though I feel the anatomy is a bit weak, the first two are showing a better understanding, but the demon guy seems to be a little flat, lacking definition on the knees and elbows, and the butt looks like it's scrunched into tight pants even though he's naked. The last guy my only real problem with is proportion, it seems like either his head is too tiny or his upper body is too broad.
Another thing that would be nice to know are tri counts on your chars and if you want, map sizes. Less is more really works in your favor, so showing great pieces with little resources can really help you out.
Good luck on applying and if you don't get replies immediately don't let it get you down, just keep trying and working on pieces and you'll get there!
DDuckworth : Yeah I don't have too many "worthy pieces" yet. Figure I'll send out where I'm at now and improve from there!
roosterMAP : Thanks man your stuff is awesome. :thumbup: Added contact info to every image. Resume should be up today.
Goeddy: Gonna try out transpose master. Thanks
imijatov : Did not notice this before. Added in it!
Going to add some more of high res sculpts soon.
Personally, I would put that sci-fi chick first, then the barbarian and then that asylum dude. He just doesn't look all that interesting compared to the others imho.
Also, do what has been said before; and pose your characters and give them some sort of a basic scene.
And last but not least, you need to work a bit more on optimizing your UV space more and general texturing. Try adding more variations of color in your textures and research materals better.
But keep it going!
http://ulloart.com/
EDIT: Also, maybe some light shadows under her belt to show the belt sits on her waist.
Dylan, I hope so.