Hey guys. I wrote up a tutorial on a shader I wrote over the weekend. Using a single vertex color, I found a way to paint various shades to set the scale of a texture. It's helped me modulate parts of my ground texture, so hopefully it will be use to someone else.
Check it out
HERE.
Replies
Can this be pronged with a full set of Vertex Blend on the RGB? Or it it only limited to one channel?
Again, THANK YOU SOO FUCKING BLOODY MUCH! If we ever meet, Beer is on me.