I've been playing around in Mudbox with a stone structure. I'm trying to go for a a stylized look such as Orb's work on Crasher:
http://www.polycount.com/forum/showthread.php?p=1321690#post1321690
I've only done a first pass using the scrape brush; I still need decorative detail and chips, cracks, etc. But do I have the right idea, or should I try again?
I've gone over the wiki pages, but they tend to focus on rocks rather than structures. I guess I could have missed something though
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Are you talking about the harsh seam between the two different colors? I could work on that, it's separate geometry so I'll just chip up where they meet a bit.
Wish I could say more but I haven't used Mudbox in a long time...
Any stylized sculpting advise would be appreciated!