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Sculptris - Optimize certian areas of mesh?

bludragon
polycounter lvl 7
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bludragon polycounter lvl 7
I've been trying to figure this out, but when I start sculpting on a new sphere in sculptris, the mesh decimates automatically when I use any of the sculpting brushes. But, when I import one of my own models from zbrush using Goz, it doesn't seem to do the same thing. Is there a setting I'm missing?

Also goz imports the model into the first subdiv level in sculptris. Is there a way to import my mesh and subdivide only the areas I need without subdividing the whole mesh>?

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