hey polycounters,
quick question, sorry but its a nooby one. I recently started using zbrush again after a bit of a hiatus and i need to know, in 3.5, how do you render your normal maps? I havent used zbrush since 3, and i do recall how to use zmapper but apparently thats not in 3.5, so if anyone could let me know how to do it in 3.5, id be extremely grateful, id be able to post my new enviroment for critiques
![:) :)](https://polycount.com/plugins/emojiextender/emoji/twitter/smile.png)
p.s. if anyone has a video link thatd be even better! all the 3.5 vids ive found on youtube are about zsketching and such, none have showed me how to actually render the hipoly into a normal map
![:( :(](https://polycount.com/plugins/emojiextender/emoji/twitter/frown.png)
josh
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