Slam Dunk Basketball is today available on the Apple App Store for Free. The game was developed using Airplay SDK and all art was created with photoshop and Maya.
The challenging parts were creating varied levels with high level of detail and keeping the work hours down. I created the base for all levels in Maya, rendered a pass with lightning and textures and a separate pass with shadows. Then everything got several passes in Photoshop.
Here are some screenshots, the trailer i created in Maya and the link to itunes so you all can check it out. As i said, it is free.
[ame="
http://www.youtube.com/watch?v=No8_Z7_SAxw&hd=1"]YouTube Trailer[/ame]
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If anyone have any questions about how everything was created, development questions, feedback, requests for coming updates feel free to share them
I haven't saved any WIP shots of the levels but if requested I can do it for the next batch of levels.
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Going to give it a go. Thanks.
Few tiny little crits though,
The game doesn't seem to have anything to do with Slam dunking and is all about shooting, and I wouldn't say having it on i-pad and i-phone only is "Running on all devices".
Sorry about that but don't worry. It is in review for Samsung Bada and should be released for Android this Juli.