Hi all, i just finished my new and very first DemoReel, part of my school final course proyect.
I have learning a lot of polygon modeling as well as rigging and skinning techniques doing the characters. Also i´ve learned some Video editing doing the final video editing for the reel.
Please do your critiques, all are welcome!
I wish it like you:
http://www.vimeo.com/25743043[ame="
http://www.youtube.com/watch?v=JcLpS6PFfHY"][/ame]
Replies
Nice characters you got there but if your going to be sending this to potential employers I'd suggest a couple of things:
1. Maybe include technical details regarding triangle counts and textures (sizes, does the model have diffuse? spec? norm? etc)
2. It's a good start with what you have there but I'd suggest including more models in your reel as I think it's a bit short at the moment.
Hope it helps!
This is part of my final project of a course im finishing in a cg school at Madrid. We must do it with the in class proyects. Because of that im limited in time to 1 minute and i was not able to do it well.
But im working on my personal reel right now, and any critique of this one is welcome to apply on my other reel.
You can see it here: http://www.polycount.com/forum/showthread.php?t=86369