Hello there. The UDK got released today and I already downloaded and installed it. It all works almost fine, except for a couple things...
One of them is that all the lights seem blown-out when compared to how they looked in the May update. The other thing is that the camera when playing the level is... weird, to say the least.
It has this massive zoom / low angle FOV effect which makes it kinda hard to navigate the level, and the height seems to be higher than before. I've tried typing /behindview 1 but it wouldn't work, and there's no HUD either.
I checked the UDK update notes but didn't see anything regarding this.
Hopefully as more people downloads this, someone knows how to revert back to the default settings.
Thanks!!!
Link to download the latest UDK:
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http://www.udk.com/download
And the updates:
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http://udk.com/news-beta-jun2011
Replies
-Impossible to crouch (lol Wut ? I tried several keys)
-Impossible to double-jump, and feign death (well, why not after all ?)
I guess those can be put back in the UDK by typing some code or just changing something in the preferences...
But a bigger issue I had is when I tried the night template. When I look at the moon in the sky, there is some kind of weird blob of for or light or whatever, I thought the template was configured like some kind of cartoon/cell-shaded game, but it's not.
(Maybe this is just due to my graphic cards, I don't know, I did not have this issue before this update)
Mine stops at 578mbs then my kbps drops to 0.
View=> WorldProperties=>Game Type=> Default Game Type: UTGame.
It was as simple as that .... Helped for my problem.
As Bart mentioned, changing the gametype to UTGame will solve the issue by changing it back to the pawn/gametype all the old builds used by default. All the UT stuff is still in there.
This is because the editor can now simulate what rendering will look like on a mobile device - iOS devices use a different renderer and hence the lighting comes out looking very different to that on PC.
You can toggle this feature with the "Emulate Mobile Features" button: http://www.udk.com/news-beta-jun2011.html