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happy birthday Quake

polycounter lvl 20
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CrazyButcher polycounter lvl 20
just saw this
http://bethblog.com/index.php/2011/06/22/quakes-15th-anniversary/

oh those days ;)
I remember modifying those .pcx textures for the models and editing some maps. Mostly without running qrad to save the insane times it took to make lightmaps ;) Oh and the toolchain of all those exe files that compile models, script, maps...

But thanks id for making it that mod friendly from early on! A game-changing game :)

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