OK, so you've got a seat, so presumably a person can ride/drive it.
Make a rough person shape, with correct proportions, and sit him in the seat. Where do his hands and legs go? If you want to drive it in a game, how would the player do it - a wheel is commonly used for steering, but it's not the only way. But there should be some way for the character's movements to change the steering of the car. Same with the gas and the brakes.
Talking of steering, from the look of it, there's not enough room for the wheels to turn left and right. Having the front wheels turn (looks like the back ones are on a solid axle), can help the vehicle look like it 'works'.
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Make a rough person shape, with correct proportions, and sit him in the seat. Where do his hands and legs go? If you want to drive it in a game, how would the player do it - a wheel is commonly used for steering, but it's not the only way. But there should be some way for the character's movements to change the steering of the car. Same with the gas and the brakes.
Talking of steering, from the look of it, there's not enough room for the wheels to turn left and right. Having the front wheels turn (looks like the back ones are on a solid axle), can help the vehicle look like it 'works'.