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[WIP] Rainbow Town - Environmental Scene

polycounter lvl 7
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lukepham101 polycounter lvl 7
Hello Polycount!

I'm a new guy on here, I've always been looking on these forums and admired the work on here, I've been trying to work on my personal skills for a while to get up to the industry standard that I see here. I'm always impressed and inspired by the people here to try harder, so here's me trying to keep up with you guys! :D

This current project I'm working on is part of a Game Project I'm working on at my school the Academy of Interactive Entertainment, but I want to showcase a few of the pieces for my personal portfolio. I've put about a few weeks work into this, and I thought I'd show you guys.

The scene is using modular assets to create the buildings, its also trying to be fairly low poly since it is designed for an RTS. I've nearly finished it I believe, but I justed wanted some opinions on what I could possibly improve.

rainbowtownrender1.jpg

rainbowtownrender2.jpg

rainbowtownrender3.jpg

houseshowcase.jpg

rainbowtowntexturesheet.jpg

I would love criticism, I will make an effort to act on any constructive criticism as always. Any questions too, give me a shout either here or on PM!

Thanks, Luke.
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