I'm a bit confused, did you overlay the textures in photoshop onto a render of it or is that actually applied to the model? The modelling looks good, I think with the colours and textures you could make them lean towards a more human tone, that would give off a creepier, more sinister, look than you've got now (if that's what you're aiming for)
I'm a bit confused, did you overlay the textures in photoshop onto a render of it or is that actually applied to the model? The modelling looks good, I think with the colours and textures you could make them lean towards a more human tone, that would give off a creepier, more sinister, look than you've got now (if that's what you're aiming for)
thanx Ihazard! and i did a clay render in max and painted it in photoshop is that what ur asking?
The modelling looks good, I think with the colours and textures you could make them lean towards a more human tone, that would give off a creepier, more sinister, look than you've got now
somewhat of an update. started on the scene for this. somewhat basic. positioning and so on. having trouble with the water effect i did tho water works fine, but its a square and my human/mech farm pool thing is not. will post a render of it later. hmm i need to rig the chick, i want her holding her head and add some more tubes, making it seem she is in pain or something from what ever the tubes are feeding her into her body. ideas?
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thanx Ihazard! and i did a clay render in max and painted it in photoshop is that what ur asking?
i second that motion : )