Ok I'm going to make myself a demo reel but I don't know too much about whats good and whats not in a demo reel. Are there any things to stay clear of? Whats the best length? How many items should be shown(obviously only your best work) Do things like fancy titles and transitions make the reel stand out or just get in the way? Any links to reals that are well done would be great, and not just the content but the presentation. Also, I believe copyrighted music is ok to use, as long as there is credit given, is that right?
Thanks for any help.
Replies
If you're absolutely dead set on making a reel, don't have long title intros and slow dramatic pans - this isn't a movie, you're showing off your work, not your camera work and logo design.
As far as music, use fairly unobtrusive like ambient soundtrack stuff. If I hear Drowning Pool I'm going to reach through the internet and attack you like a spider monkey.
http://www.youtube.com/watch?v=boVHMYWVVrA
Same thing applies?
TBH Id like not to have to make a new demo reel but I notice several expirienced guys do them
Length, keep it short, 2-3mins maybe.
Try to include breakdowns, wires, different passes etc.
My personal opinion is too leave out credits, which I never see in pro's reels, things likes thanks to mum dad, teachers O_0
Use royalty free music, bear in mind everyone has different tastes
Also, maybe obvious, but make sure your contact info is there at the end of the reel, maybe even keep it at the bottom corner, in case the recruiter can't wait for it to finish to contact you >:p
You don't need fancy titles that stand out, what should stand out is your work ^^
That being said, if you still plan on doing a demo reel...
1. If you must have music, no vocals, and something that fits with the combined style of your pieces.
2. 1-2 minutes, at most. Keep watching it and find that sweet spot.
3. Turnarounds should be well paced, not too fast, not too slow. Again, find the sweet spot.
4. Show off your wires, flats, hp/lp, realtime, etc... just like you would with stills.
5. No flashy transitions. Fade in, Fade out. Done.
6. If you must put a title on every piece, put it in small print either above or below the piece while it's moving. Don't lead in with a single frame of "Character X" that sits there for 5 seconds. Same goes with specs, tri count, etc.
7. Contact information at the start and at the end. Or, if you can work a border on the top or bottom with your contact information without intruding upon the pieces, that could also be a good alternative.
Good luck!
its good to see environments move. They do, you know.