It's currently in development. It will include features like spin quads, spin edges, and many more...
It is designed to help with organic modeling. Will it be useful for somebody?
[ame]http://www.youtube.com/watch?v=W_dLr9spAqo[/ame]
Nice ! Question though: are the little arrow/line needed to indicate flow, or is it just to explain the video and it work just by selecting a "corner" of quads ?
Then awesome job, I always wanted something like that, I find tedious to rearrange edge and create cuts/merge for such common case.
Add that to your zsphere script when adaptative mesh creation in added, and you've got a very nice base mesh with good polyflow
that's how they handled it in blender, if you wanted to maybe implement an edge select clockwise/counterclockwise selection as well as your 3 quad selection. as you can see it's a 2 quad selection or 1 edge selection, but either requires you to select rotation direction.
the second part of that video is just the knife tool, i'm not sure if max has it but if you're making max scripts go for it
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And if you need beta testers, let me know
Add that to your zsphere script when adaptative mesh creation in added, and you've got a very nice base mesh with good polyflow
New turn flow method:
[ame]
that's how they handled it in blender, if you wanted to maybe implement an edge select clockwise/counterclockwise selection as well as your 3 quad selection. as you can see it's a 2 quad selection or 1 edge selection, but either requires you to select rotation direction.
the second part of that video is just the knife tool, i'm not sure if max has it but if you're making max scripts go for it
new spin quads and merge faces
[ame]