wondering is there a list anywhere of what the iOS material system can and cannot do.
trying to create a really small game for iOS and sofar noticed that distortion dosnt work, and that emmsive doesn't bloom out if i push it over 1.
would like to know what else i can expect not to work and if there is a work around for the bloom, since one of the effects i wanted for a boss requires a few emmsive maps.
Replies
thanks for the link
ah i was trying to build the mat just like i would for a PC based udk game didnt know the shader network didn't work for it.