Hey, when chamfering the edges of a cube in max, I get some strange topology
now I came across a thread on the interwebs that shows what I mean
![bevelwi6.jpg](http://img89.imageshack.us/img89/6375/bevelwi6.jpg)
The left one is in 3ds max, observe the topology. I have some problems with this since its not all quads, which is what I want.
now the Right is modo, and it has perfect chamfering. Observe, all quads!
now my question, is there a solid easy way, (or a plugin) to get the modo style chamfers?
Replies
http://www.scriptspot.com/3ds-max/scripts/edgefinder
http://www.polycount.com/forum/showthread.php?t=85051
Which versions of max do you support? I currently use 2010 32 bit.
edit: ah sjnaps, 2011/2012 ... hmm