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Issue with Maya

polycounter lvl 15
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DrunkShaman polycounter lvl 15
Greetings Polycount;

I am having an issue with removing edges from the mesh in Maya2011.

It allows you to remove the edges from the mesh that I am working on perfectly but when it comes to continuing on editing the mesh that I am working on it shows that I have vertices left behind from the places I deleted the edges from.

This happens after I import mesh from Zbrush using Goz. If anyone came across this issue and have found a solution of it (besides deleting the vertices manually or merging them) please post.

Thanks
With best regards.

Nitewalkr

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