Just Add Water are looking for more talented people to come and join our expanding team working on new Oddworld Inhabitants titles.
Generalist:
We need an all-rounder who is able to tackle any art tasks which may need doing. This includes anything from 3D modeling to texturing, rigging and model conversion as well as helping to take existing assets and get them in-engine. You should have experience with Max and/or Maya + Photoshop and be capable of producing work in both 3D (in-game assets) and 2D (front end elements etc).
Experienced Environment Artist:
We need a talented environment artist to join our team to create assets and levels for a wealth of new Oddworld titles. You should be very experienced with Max/Maya, ZBrush/Mudbox + Photoshop and be able to demonstrate the ability to closely match concept artwork and the strange stylings of Oddworld. You will also need to be able to optimise both your polygon and texture usage and make the most out of modular assets and workflows.
A working knowledge of NURBs is an advantage but not required, and we would prefer a candidate with previous experience working on an AAA title.
Both positions are in-house at our offices in Otley, Leeds UK, sadly we are not currently accepting applicants from overseas. Salary will be negotiated based on experience. To apply for either of these jobs visit
www.jawltd.com and head to the recruitment section, or alternatively you can email directly to
jobs@jawltd.com. You can also reply here or drop me a PM if you have any questions. If you also wanna mention somewhere in your application that you saw the job on here then hey, can't hurt right?
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