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Hunted Enviro Art and some 2D

Whats up PolyPeoples? Im happy to say that Hunted The DemonsForge Hit Shelves today! WOOT. I wanted to share with the community what ive been working on for the last 2 and a half years. While working on Hunted i was responsible for: Asset Creation (Static and Dynamic), Texture and Material Creation, Level Building, Lighting, Rigging and Animation (Not Characters),Physics simulations for destructible assets, and level and asset optimization for performance. Ive uploaded several screenshots as well as some unrelated Illustrations just to mix in some 2D art. Im going to be posting more screenshots on my blog (http://infinitedoodles.blogspot.com/) later if anyones interested. Crits and comments welcome! Hope you enjoy, and if you get a copy of hunted, i hope ya like it!

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