ABOUT SPIRAL GAME STUDIOS
We are currently housing over 20 ridiculously brilliant minds. Through hard work and immortal deadlines we are now able to bring even more souls in to our halls. You can learn more about Spiral Game Studios at:
http://www.spiralgamestudios.com
ABOUT ORION: PRELUDE
ORION is a retro-inspired game series built on classic fundamentals that we have grown up on. It brings fast-paced gameplay into a class-based team shooter world. It then throws all of this into a blender coupled with Mechs, Jetpacks and Dinosaurs. You can learn more about ORION at:
http://spiralgamestudios.com/games
STUDIO / SALARY:
PROGRAMMER (UE3 / UDK)
Application must include:-Strong familiarity of UE3 / UDK.
-Resume / CV.
-Familiar with A.I
-Gameplay Programming
-Playable prototype / game build.
-Example videos / code.
-Amazing social skills.
TECHNICAL ARTIST (UE3 / UDK)
Application must include:-Resume / CV.
-Strong familiarity of UE3 / UDK (Material Editor, Kismet, Cascade, etc).
-Ability to rig static meshes (characters, dinosaurs, weapons, etc).
-Strong organizational skills.
-Amazing social skills.
-Examples.
GENERAL 3D ARTIST (UE3 / UDK)
Application must include:-Resume / CV.
-Must be able to create next generation characters, weapons, structures, environmental props, etc.
-Familiar with SpeedTree.
-Familiarity / prior use of UE3 / UDK.
-Hard-surface & Organic.
-Amazing social skills.
-Portfolio.
REMOTE / FREELANCE:
(1) WEB PROGRAMMER (HTML, CSS, PHP)
(2) UI / FLASH / SCALEFORM ARTIST
(2) LEVEL DESIGNER
(1) 3D WEAPONS ARTIST
(1) 3D VEHICLES ARTIST
(1) PARTICLE EFFECTS ARTIST (CASCADE)
(2) 3D ENVIRONMENTAL ARTISTS
(1) VIDEO EDITING & EFFECTS
(1) AUDIO - GAME EFFECTS
(1) AUDIO - MUSIC / COMPOSER
HOW TO APPLY
Gather all required materials and send your application to [ jobs@spiralgamestudios.com ]. *For the subject simply put the job title and nothing else. *All applications must include the listed materials to be considered and evaluated.
WHAT ARE SOME GENERAL GUIDELINES?
-You must be awesome.
-You must be awesome at what you do.
-You must love dinosaurs.
SOME MORE INFORMATIVE BITS:
Digital Paint Software - Photoshop & Zbrush
Modeling Software - 3D Studio Max 2010
Animation Software - 3D Studio Max 2010
Replies
Upgrade Complete!
Sit down. We have some rather large announcements to thrust upon you. ORION: Prelude just got that much crazier.
When working with dinosaurs it is one of your most important priorities to ensure that they are happy at all times. Well, they had a few demands - and weve granted them. This includes bigger worlds, destructible elements, a larger player-count, bots AND flyable vehicles. Now lets take a deeper look.
BIGGER WORLDS
Were not kidding. Some of the largest levels in ORION: Prelude are now well, larger. Not only are the actual playing areas significantly larger, but so are the landscapes in the distance. Weve put together a comparison at one of the more famous internal maps - Incursion.
DESTRUCTION
Yes, youve read that correctly. Destruction - like Battlefield. We are going to be utilizing NVIDIAs APEX Destruction technology. Want to see rock chunks get obliterated? Want to see tree parts shake and even fall off when a T-Rex smashes a player or vehicle into it? Then ORION: Prelude is the place to witness all of it.
Destruction, much like most features in the game, will be allowed to be turned both on and off. We will be displaying our use of this technology later this year.
LARGER PLAYER-COUNT
While we never formally announced an official player count previous to this post, our previous internal goal was 24 players. We have now since then upgraded that number to 32 players.
BOTS
Will it have bots? - This is always a concern for any game, especially a multiplayer-focused shooter. We are proud to say that yes, ORION: Prelude will be shipping with bots. Our lead programmer actually focuses in Artificial Intelligence and we are going to deliver worth-while opponents for you to destroy both offline and online.
FLYABLE VEHICLES
Yes, you read that correctly. We are officially announcing the inclusion of flyable vehicles. With the larger map additions it only made sense for us to allow fans to recreate their favorite Top Gun dogfighting moments in a universe filled with Dinosaurs and dudes with Jetpacks. Each team will feature one distinctive flyable vehicle addition to their arsenal. We will be showcasing footage of them in-game later this year.
INTERACT WITH US
Want to ask us a question? Want to demand a feature? Want to tell us your favorite dinosaur? Then do it! Join us in the Spiral Community and interact with us. Not only do we listen to what you want to have in the game - but its also a great way to get into the PC Multiplayer Beta. Join now:
http://www.spiralforums.com
Nice to meet you.
Are you open to me working remotely?