Hello guys, this is my first post.
I'm in the 3d industry since 2009.
Hope this is the right place to ask.
I'm doing a render with vray and Max 2012. The texture on my object appear blurry as long as I change the camera angle.
Look at this
![forum](http://www.polycount.com/forum/)
![image.jpg](http://s1.postimage.org/29jqhr7us/image.jpg)
I can't figure how to fix this.
Replies
I'm not a VRay user so I don't know, but there might be a texture filtering setting in VRay too, to globally control that.