Ok, so I dont know if this was posted or not and im not sure what I would search for but I was wondering in photoshop how to get "slices" of my texture maps. So in one image you would be you would be able to see the diffuse,normal and specular.
ok so ive attempted to try the method that dustin suggested out and im getting stuck on how to create selections that go at almost a forty five degree angle so from top to bottom. I using the marquee tool on the selection mask and once I go to transform it at the angle I want it takes that piece with it
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