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Looking for low poly human modeler/rigger/animator for small iOS project.

We need someone to throw together one decent male human model for an iOS game that is under development.

Poly count is a concern and we need it to be as realistic as possible while keeping the poly count between 300-400 tris. We also need the models to be rigged and have 3 simple animations - walking, swinging arms and falling down.

Most details and features will be handled in the textures on our end so no need to worry about ears and fingers and stuff like that.

We can't afford to pay for the service right now but you will get credited in a published iphone game that you can add to your portfolio.

I will give the specifics of the project through email, I have a reference youtube video where you can see what we are looking for.

You can PM me but I would prefer it if you contacted me at kevinkdunlap@gmail.com

I hope someone is interested!

Thanks,
hankphone
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