Partly due to a lack of capital and partly for fun, I'd like to make some chiptunes for my first couple of games.
I've downloaded about 10 different VST plugins, all claiming to do old school 8bit or 16bit sounds, the thing is, I don't have anything to plug them into
I downloaded a Cubase trial, and for an electronic music novice, it's very hard to use. And expensive.
Does anyone know of a cheap and cheerful, preferably free, basic music program that supports VST plugins?
Cheers,
RumbleSushi
Replies
http://www.renoise.com/
If you're pure into chiptunes, check out DrPetter's SFXr. One of my favorite tools for that classic chip sound! You can export your sound straight to WAV, so that's pretty neat. No need to render out your sounds with some editing afterwards like with VSTs.
http://www.drpetter.se/project_sfxr.html
http://www.drpetter.se/project_musagi.html
Oh and I already have SFXr, you're right, it's awesome for those classic old school videogame sound effects
eld, thanks for that link too, from the same guy that did SFXr, looks good.
the cheapest and best way to get REAL FM chipsounds is to dig out an old computer that has a soundcard with the yamaha OPL series of chips in it. the adlib family of cards had these as well as many many old soundblasters and compatible knockoffs. i had two old pentium 120mhz laptops in my closet that had these chips, so i just installed dos 6.22 and a free tracker then started jamming away!
these chips are the same as the ones found in old consoles like the genesis and neogeo. if you've got some really old pc have a look at the soundcard!
Similar to Sfxr is Bfxr.
and
pxtone, manual, and tutorial.
I started off with FL Studio like a lot of people on the internet, but I now realize it's kind of like the Blender of DAWs. It does things in sort of the same ways but much different and sillier. Moving to Cubase or Ableton whenever I can be arsed.
Good Luck with the chip tunes
Also a lot of VST Virtual Instruments can run stand alone. Like Garritan and others.
Check Omnisphere out by Spectrasonics. I compose with that all the time. It's freaking mind blowing.
http://flstudio.image-line.com/
http://trebledeathsystem.com/releases/20
(They actually have some pretty good music there. Treble Death could probably help you quite a bit on this field, and if you make anything, post it there and get some feedback.)
Personally the only thing i've ever even fiddled with is piggy tracker, because it works on my psp.
i'm awful at music.
(http://en.wikipedia.org/wiki/Game_Boy_music)
BTW regarding Fruity Loops, that's the only music program I've ever properly used YEARS ago, and I found it relatively easy to compose a basic track.
Blender on the other hand, ergh.
I switched from FL a couple years back and havent looked back
Puredata is worth a look, is open source and you can visual code your own synths, sequencers and fx.http://puredata.info/
Audacity is free audio editor akin to soundforge and useful for all audio chopping and conversions i think.
http://audacity.sourceforge.net/
[ame]http://www.youtube.com/watch?v=UBUabb325D4[/ame]
[ame]http://www.youtube.com/watch?v=XPPh3QVZsWw[/ame]
[ame]http://www.youtube.com/watch?v=VbFwJB-YF_k[/ame]
While looking into this type of generative music software I also ran across Tiction.
http://vimeo.com/1756994
http://vimeo.com/1757232
http://vimeo.com/2136366
I think these node based music creation apps seem a lot more approachable from a visual artist's perspective.
Makkon's awesome compositions over in WAYWO massively inspired me to dust off my midi interface and get back in touch with the composing scene after doing nothin for the past 4 years or so.
So I'm curious, in relation to VST's like NI's Komplete stuff, does that run in Logic? I'm so out of touch but Logic uses AU's right?
what plug-in formates does logic take.
i know it supports RTAS and VST but, and think it might work on a audio units or core audio setup.
but i cant say for sure since olny daw's i use are pro tools and cubase/nuendo