Hi there people. Does anyone know if i can use real life brands in my game. Let's say i make a racing game. The players can choose their car (Honda....etc). Am i allowed to make something like that or do i need to make fake brands. I think that the best way would be to ask the manufacturers for permission. What do you think?
thx
Replies
I think the only thing you can get away with are military vehicles (maybe)
^^ This.
Weapons are the same for the most part.
Logos and trademarks all have to be fake. In stranglehold the Chinese text that I used for containers say either Snake Oil Company or A Fake Company.
couldn't some studios gain some form of funding from doing this sort of thing? ie. have "coca cola" instead of "lolz red can with white text drink".
also, i never understood why Rockstar didn't capitalise on their in-car radio system, and billboards in GTA, by advertising up and coming products from any of their studios now and again.
But for that I'm pretty darn sure they made a deal of some sort with the companies.
Because most brands don't want to be associated with that game on the news where you can beat up hookers and shoot old ladies. Bad PR.
If you are just doing a small game for fun you can roll the legal dice and hope that your game is so insignificant that it won't attract the attention of the brands.
I created a game that is based entirely around in-game advertising and branding (http://www.playretailtherapy.com/), and we spent a lot of time building relationships with the brands that we wanted to work with.