Just practising with overall female body layout and topology, looking for crit's on all of it, mainly areas where I should clean it up or what I could do differently, hopefully looking to rig once finished
I'm aware of the elbow join not having the correct set up for animation, mainly focusing on the body and upper arms for now. Centre of the body will be made thicker too.
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Make sure your loops stay as smooth and flat rings as possible. The stomach ring is counter effective, their usually used to maintain a realistic form at for less poly but in your case it'd be more effective just using plain loops and normal mapping a higher poly.
if you look at the detail you've put into the abdomen it wouldn't show any different from a normal map at near all angles.
And anatomical wise the hips should not appear wider than the ribs unless the model is of a heavier person, by the dip int he waist this doesn't seem to be the case.
I found this which could be used as a good reference
as you can see the curve around the hips is more rounded..
side note: for character creation within an engine, if the character was to have changing clothes very similar to the way Assassins Creed 2 does it, does the whole model get replaced (body with modelled clothing attached) or do they just have several instances of clothing to attach to the model?
cheers
i think in assassins creed there is a base model without the armor parts, and each part is a seperate model which is added on top of it, tho
some other games do this as well, mainly RPG type games.
sometimes the models are split up into head, hands, feet, upper and lower body.
it depends on what you're going for.. if you have 3 different sets of clothing you want to be able to switch.. then i'd suggest using 1 complete model for each.
if you wanna be able to mix and match different shoes/pants/skirts/shirts etc then you need to model each part individually ... and several versions of the body underneath it. (as described in the RPG example)
(ie for a skirt you'd have to have the whole lower body underneath it, when using pants the lowerbody shouldn't be included underneath it..)
this is rather tricky to do and i suggest you focus on just getting the body done for now, then worry about 1 full set of clothes.. this is quite alot of work already and it doesn't really make a whole lot of sense to plan ahead much further right now.