GTA4's driving physics lost a lot of the fun of simply hooning around when they overcomplicated the simulation. I'd much rather have completely unrealistic physics that catered to driving really fast and launching into the air at the drop of a hat in a game like Carmageddon... well in any game, really, but particularly something as ridiculous and cartoonish as this franchise.
I hope the over the top car damage makes a return. Not many games since Carma 2 have had a "splitting cars entirely in 2" feature.
GTA4's driving physics lost a lot of the fun of simply hooning around when they overcomplicated the simulation. I'd much rather have completely unrealistic physics that catered to driving really fast and launching into the air at the drop of a hat in a game like Carmageddon... well in any game, really, but particularly something as ridiculous and cartoonish as this franchise.
I hope the over the top car damage makes a return. Not many games since Carma 2 have had a "splitting cars entirely in 2" feature.
GTA4's car handling had a similar low gravity feel, and I reckon would fit pretty well with Carmageddon's similar handling.
I thought the feel of the vehicles was perfect in GTA4, too :P Lots of fun!
I bet it'll be a zombie driver game rated T exclusively for the Xbox360, a Jeremy Soule soundtrack. and have a score of 67 from IGN because it rips off GTA3 which invented third person vehicle maiming. but even worse points deducted because they ignorantly expect the driver to be able to get out and shoot with gun
Unless SCi makes a comeback and does it right... I really want to drive airplanes into others in multiplayer on the S.S. Lewinski again.
I loved Carma 2 with a passion, really hoping that Stainless are behind this version, seeing that it was their baby in the first place though DR2000 which was essentially carma 3 was worked on by another team.
Comeback of one of my favorite games ever!
Just reading stuff like S.S. Lewinski brings back memories (pushing fighter jets overboard haha).
Stuff they need to do right:
-lots of crazy cars, of which half are useless but funny (like that Stuka or the Dumper that doesn't even fit through checkpoints)
-same 3 ways to finish a race gameplay + super hard challenges inbetween!
-a bunch of really unique and memorable maps, no freeroam crap plz. I want stuff where I can torch elephants, drive my car through the wildwater ride, blow up penguins, launch off a skislope, try and prevent airliners from taking off, push opponents on traintracks, etc..
-No cutting back on gore and crude humor!
-Crazy damage system up to next-gen standards.
I thoroughly enjoyed these games, and I don't know if this is blasphemous or something, but played the heck out of TDR2000 and thoroughly enjoyed it.
However, I am actually finding it a little hard to imagine Carma these days without it being well, lame? On one hand I'm not sure how well magical giant springs, or bouncing suspension or so many of the powerups will look decent transposed to modern times, on the other would it be Carma without the bizarre crazyness? Definitely curious to see what direction they go with this. I just hope above all else that it doesn't end up stacked up with giant glowing power up symbols and overly flashy effects.
Comeback of one of my favorite games ever!
Just reading stuff like S.S. Lewinski brings back memories (pushing fighter jets overboard haha).
Stuff they need to do right:
-lots of crazy cars, of which half are useless but funny (like that Stuka or the Dumper that doesn't even fit through checkpoints)
-same 3 ways to finish a race gameplay + super hard challenges inbetween!
-a bunch of really unique and memorable maps, no freeroam crap plz. I want stuff where I can torch elephants, drive my car through the wildwater ride, blow up penguins, launch off a skislope, try and prevent airliners from taking off, push opponents on traintracks, etc..
-No cutting back on gore and crude humor!
-Crazy damage system up to next-gen standards.
Oh man, this is the best news in ages. I've played every single carmageddon, carma 1, splat pack, carma 2, and TDR2000.
Though I did play a great deal more Carma 1/splat pack and carma 2 than TDR2000. Heck I still have the manuals for Carma 1 + splat pack, but sadly all my disks for all games were stolen
And I see no reason it can't be a bit more realistic visually with the same insanity we expect.
How ever it turns out, they have a guaranteed play from me.
As for cunning stunt, my brothers and I used to call it stunning cunt bonus...
You know for a fact what ever this is (Carmageddon4, etc) will not be anywhere near as awesome as the 1st or (lesser good) 2nd. For me anyway. There was something simple about it that made it brilliant. Large tracks, tons of zombies (which should have been humans as the demo was), cartoon style powerups, and loads of cool cars with very differing handling, speed, stats, etc.
A new version will be complicated, probably realistic, and not nearly as straight forward.
having said that. I'm still excited and hope it'll be awesome...
I expect its a DS game of iOS or something though.
Well I think any sequel to a child hood favourite, will never live up to the memories we have of the originals, I can't think of any game that does.
GTA 1 was amazing, simple and ridiculous in places, remember the gourangas. GTA 4 is a great deal more realistic, and honestly a totally different game, but I still enjoy it immensely, purely for the physics and the sandbox nature of it, lanning it my friends and I get up to all sorts of weird mischief and experimentations.
It's the nature of sandbox games, carmageddon I used to try kill as many zombies and do as many checkpoints as i could without finishing the race, then kill all my competitors in as nasty a method i could come up with.
You know for a fact what ever this is (Carmageddon4, etc) will not be anywhere near as awesome as the 1st or (lesser good) 2nd. For me anyway. There was something simple about it that made it brilliant. Large tracks, tons of zombies (which should have been humans as the demo was), cartoon style powerups, and loads of cool cars with very differing handling, speed, stats, etc.
A new version will be complicated, probably realistic, and not nearly as straight forward.
having said that. I'm still excited and hope it'll be awesome...
I expect its a DS game of iOS or something though.
I think this is true, the first two games were kind of a mess, and yet good for it. Its like they threw everything in and some of it works some doesnt, but somehow it just makes this whole perfect game.
It would be interesting to see what they come up with though. Would even a carmageddon, fit now with everything going towards this realism angle.
Stop hatin' man, I'm sure they've thought things through.
I pledged 50, and so should more people!!
Honestly i didn't care at all about the previous hyped kickstarter games, and I find some of them ("Yogventures") a plain disgrace, but this one has my full support. Carmageddon 2 was one of the best games ever for me!
Stop hatin' man, I'm sure they've thought things through.
They've spent an enormous amount of money on a frivelous promotional object and are effectivly asking you to pick up the bill. They could have not bought the vehicle, then asked for half of what they're asking for.
They have thought things through and they're taking you for complete idiots. If they needed £250,000 to develop a game, then they quite clearly shouldn't be spending half of that on an office toy.
Add £1200 alloys, an £9500 body kit, £8-10,000 pain job and it's not going to run cheap. Then you've got to insure something like that and get it on the road. If it has a previous owner.
The car may not be as much as £150k, but it's not less than £100k.
So you don't know if this thing was new or not, you don't know if it is perhaps the CEO's own car that was modified, you're not taking into account that VAT might not apply to promotional material, etc...
It's really a bit short-sighted to dismiss things and start swearing and badmouthing them like that if you ask me.
If it's the CEOs car or similar, then I still don't want to fund the project and still find it dubious. If they're not willing to put any of the six-digits required to acquire that car into the project, then they're not having one digit of mine. That six-digits of disposable income would also of course have come from salary.
The car is not much older than the project, since it's a late 2010 model, so you can't argue it that way either.
That car even existing means that the project was confidently going to come to market (deliverables are set for February, after all). They could certainly afford to buy the license from Square (FYI, that cost at least 1/4 million)
Well, it looks like the crazy expensive tiers get access to a ride in the Range Rover - if those sell out it will possibly exceed the price of the car. They could then turn around and auction the car off. Either way, it's a tiny fraction of the cost of most big publisher advertising campaigns.
Or they are renting a Range Rover and slapping some Carmegeddon Decals on it.
Really guys? You do know this isn't their only project, right? They have other sources of income to pay their bills and buy things like cars and tacos. They've said they want it to be kickstarter funded so they don't have to give creative control to a publisher, which sounds like a legit reason to me... unless you feel entitled to call them liars, just because. Its possible the car was bought years ago, by someone in the company who already could afford it, because they all have real jobs and haven't been slaving away in a basement the past decade eating ramen just to satisfy their fans.
Yeah selling the car afterwards is another thing, it's not like it's lost money spent on magazine, tv and superbowl ads. Pretty sure that thing will be worth a lot of its initial cost when they sell it, maybe even more for being the Carmageddon car.
It's one thing to not want to support them, but don't go and publicly discredit them for something you have no insight in.
Replies
Sweet
well said glynn
that WOULD be the ultimate baddassery
i'd toss Quarantine in there too
gotta torch those pedestrians
I hope the over the top car damage makes a return. Not many games since Carma 2 have had a "splitting cars entirely in 2" feature.
I came.
GTA4's car handling had a similar low gravity feel, and I reckon would fit pretty well with Carmageddon's similar handling.
I thought the feel of the vehicles was perfect in GTA4, too :P Lots of fun!
Unless SCi makes a comeback and does it right... I really want to drive airplanes into others in multiplayer on the S.S. Lewinski again.
So they're retconning TDR 2000?
I only played the first one and the Splatter Pack addon. GREAT times.
Never played the 2nd. Bah, I'll miss it.
I loved Carma 2 with a passion, really hoping that Stainless are behind this version, seeing that it was their baby in the first place though DR2000 which was essentially carma 3 was worked on by another team.
Just reading stuff like S.S. Lewinski brings back memories (pushing fighter jets overboard haha).
Stuff they need to do right:
-lots of crazy cars, of which half are useless but funny (like that Stuka or the Dumper that doesn't even fit through checkpoints)
-same 3 ways to finish a race gameplay + super hard challenges inbetween!
-a bunch of really unique and memorable maps, no freeroam crap plz. I want stuff where I can torch elephants, drive my car through the wildwater ride, blow up penguins, launch off a skislope, try and prevent airliners from taking off, push opponents on traintracks, etc..
-No cutting back on gore and crude humor!
-Crazy damage system up to next-gen standards.
However, I am actually finding it a little hard to imagine Carma these days without it being well, lame? On one hand I'm not sure how well magical giant springs, or bouncing suspension or so many of the powerups will look decent transposed to modern times, on the other would it be Carma without the bizarre crazyness? Definitely curious to see what direction they go with this. I just hope above all else that it doesn't end up stacked up with giant glowing power up symbols and overly flashy effects.
+Licensed heavy metal soundtrack
+1 for the return of Fear Factory, too.
Though I did play a great deal more Carma 1/splat pack and carma 2 than TDR2000. Heck I still have the manuals for Carma 1 + splat pack, but sadly all my disks for all games were stolen
And I see no reason it can't be a bit more realistic visually with the same insanity we expect.
How ever it turns out, they have a guaranteed play from me.
As for cunning stunt, my brothers and I used to call it stunning cunt bonus...
A new version will be complicated, probably realistic, and not nearly as straight forward.
having said that. I'm still excited and hope it'll be awesome...
I expect its a DS game of iOS or something though.
GTA 1 was amazing, simple and ridiculous in places, remember the gourangas. GTA 4 is a great deal more realistic, and honestly a totally different game, but I still enjoy it immensely, purely for the physics and the sandbox nature of it, lanning it my friends and I get up to all sorts of weird mischief and experimentations.
It's the nature of sandbox games, carmageddon I used to try kill as many zombies and do as many checkpoints as i could without finishing the race, then kill all my competitors in as nasty a method i could come up with.
Speculations?
Yet according a whois search, the carmageddon.com has Square Enix Europe as the registrant
So I have my doubts about that, but in 9 days, we'll know for sure.
Guess I'll have to wait some more.
i remember this one race in Carmageddon, where you'd want to take the lead ASAP, cos half a mile down the road there were 100 cows just standing there
That and reversing at the beginning of a race.
Speaking of broken timers, I loved breaking the timer in carma 1 and 2, i think it went up to 29:59, or 19:59 or something, and didn't go higher.
:EDIT:
Carmageddon.com website is finally up, and oh joy. It looks like carma 1 / 2 with pretty new gfx.
I think this is true, the first two games were kind of a mess, and yet good for it. Its like they threw everything in and some of it works some doesnt, but somehow it just makes this whole perfect game.
It would be interesting to see what they come up with though. Would even a carmageddon, fit now with everything going towards this realism angle.
I think your looking at the conept art/title
What i'm really hoping for is the chance to smash up vlad, and screwie lewie again. TDR2000 never really had any of the original competitors in.
http://www.kickstarter.com/projects/stainlessgames/carmageddon-reincarnation
I pledged 50, and so should more people!!
Honestly i didn't care at all about the previous hyped kickstarter games, and I find some of them ("Yogventures") a plain disgrace, but this one has my full support. Carmageddon 2 was one of the best games ever for me!
They've spent an enormous amount of money on a frivelous promotional object and are effectivly asking you to pick up the bill. They could have not bought the vehicle, then asked for half of what they're asking for.
They have thought things through and they're taking you for complete idiots. If they needed £250,000 to develop a game, then they quite clearly shouldn't be spending half of that on an office toy.
http://www.kahndesign.com/automobiles/automobiles_available_detail.php?i=310&css=24&a=3
Add £1200 alloys, an £9500 body kit, £8-10,000 pain job and it's not going to run cheap. Then you've got to insure something like that and get it on the road. If it has a previous owner.
The car may not be as much as £150k, but it's not less than £100k.
It's really a bit short-sighted to dismiss things and start swearing and badmouthing them like that if you ask me.
The car is not much older than the project, since it's a late 2010 model, so you can't argue it that way either.
That car even existing means that the project was confidently going to come to market (deliverables are set for February, after all). They could certainly afford to buy the license from Square (FYI, that cost at least 1/4 million)
So what's the Kickstarter campaign for, really?
Or they are renting a Range Rover and slapping some Carmegeddon Decals on it.
Also, what Ferg said.
It's one thing to not want to support them, but don't go and publicly discredit them for something you have no insight in.